File rand.c¶
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/*
* Copyright (c) 1993 Martin Birgmeier
* All rights reserved.
*
* You may redistribute unmodified or modified versions of this source
* code provided that the above copyright notice and this and the
* following conditions are retained.
*
* This software is provided ``as is'', and comes with no warranties
* of any kind. I shall in no event be liable for anything that happens
* to anyone/anything when using this software.
*/
/*
* rand.c - rand48 implementations for Windows
*/
#if defined (WINDOWS)
#include "porting.h"
#define LRAND48_MAX (2147483648)
#define RAND48_SEED_0 (0x330e)
#define RAND48_SEED_1 (0xabcd)
#define RAND48_SEED_2 (0x1234)
#define RAND48_MULT_0 (0xe66d)
#define RAND48_MULT_1 (0xdeec)
#define RAND48_MULT_2 (0x0005)
#define RAND48_ADD (0x000b)
unsigned short _rand48_seed[3] = {
RAND48_SEED_0,
RAND48_SEED_1,
RAND48_SEED_2
};
unsigned short _rand48_mult[3] = {
RAND48_MULT_0,
RAND48_MULT_1,
RAND48_MULT_2
};
unsigned short _rand48_add = RAND48_ADD;
static void
_dorand48 (unsigned short xseed[3])
{
unsigned long accu;
unsigned short temp[2];
accu = (unsigned long) _rand48_mult[0] * (unsigned long) xseed[0] + (unsigned long) _rand48_add;
temp[0] = (unsigned short) accu; /* lower 16 bits */
accu >>= sizeof (unsigned short) * 8;
accu +=
(unsigned long) _rand48_mult[0] * (unsigned long) xseed[1] +
(unsigned long) _rand48_mult[1] * (unsigned long) xseed[0];
temp[1] = (unsigned short) accu; /* middle 16 bits */
accu >>= sizeof (unsigned short) * 8;
accu += _rand48_mult[0] * xseed[2] + _rand48_mult[1] * xseed[1] + _rand48_mult[2] * xseed[0];
xseed[0] = temp[0];
xseed[1] = temp[1];
xseed[2] = (unsigned short) accu;
}
long
lrand48 (void)
{
_dorand48 (_rand48_seed);
return ((long) _rand48_seed[2] << 15) + ((long) _rand48_seed[1] >> 1);
}
void
srand48 (long seed)
{
_rand48_seed[0] = RAND48_SEED_0;
_rand48_seed[1] = (unsigned short) seed;
_rand48_seed[2] = (unsigned short) (seed >> 16);
_rand48_mult[0] = RAND48_MULT_0;
_rand48_mult[1] = RAND48_MULT_1;
_rand48_mult[2] = RAND48_MULT_2;
_rand48_add = RAND48_ADD;
}
double
drand48 (void)
{
/* lrand48 returns a number between 0 and 2^31-1. So, we divide it by 2^31 to generate floating-point value
* uniformly distributed between [0.0, 1.0). */
return (double) ((double) lrand48 () / (double) LRAND48_MAX);
}
int
srand48_r (long int seed, struct drand48_data *buffer)
{
buffer->_rand48_seed[0] = RAND48_SEED_0;
buffer->_rand48_seed[1] = (unsigned short) seed;
buffer->_rand48_seed[2] = (unsigned short) (seed >> 16);
return 0;
}
int
lrand48_r (struct drand48_data *buffer, long int *result)
{
_dorand48 (buffer->_rand48_seed);
if (result)
{
*result = ((long) buffer->_rand48_seed[2] << 15) + ((long) buffer->_rand48_seed[1] >> 1);
}
return 0;
}
int
drand48_r (struct drand48_data *buffer, double *result)
{
long int r;
lrand48_r (buffer, &r);
if (result)
{
*result = (double) ((double) r / (double) LRAND48_MAX);
}
return 0;
}
int
rand_r (unsigned int *seedp)
{
unsigned int ret;
if (rand_s (&ret) == 0)
{
return ret;
}
return 0;
}
#endif /* WINDOWS */